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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Eye-Luv-Girls wDaddyIssues
Hookers N' Blow
36
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Posted - 2017.06.08 18:33:51 -
[1] - Quote
Logan Jakal wrote:Smart, how to stealthy nerf ratting income.
Agreed. In general almost everything in the game is over farmed.
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Eye-Luv-Girls wDaddyIssues
Hookers N' Blow
36
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Posted - 2017.06.08 19:39:17 -
[2] - Quote
Odelll wrote:Hell CCP, why not just remove all PvE content from the game entirely and just sell people ISK? I know, how about we use Plex as ammunition too! That will generate the sales your aiming for.
Or, you know, how about you expand on your existing game and generate new intresting content that gets your playerbase moving around in space again instead of essentially removing/constricting/nerfing consistantly the few things that people still actually login for?
Seriously, stop removing content from this content starved game.
Its not their fault the game is content starved is the player bases fault. People are risk averse because they dont want to lose ships or eff up their killboards. Everyone just wants to whore and accumulate wealth.
Thats called human nature, ccp couldnt do **** to fix it.
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Eye-Luv-Girls wDaddyIssues
Hookers N' Blow
36
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Posted - 2017.06.08 19:41:17 -
[3] - Quote
Rarilmar wrote:This should have been done by silently dropping the rates every month for about 3-6 months instead of making this announcement that nuked the market in an hour.
This is a really good point. CSM's seems to get a lot of knowledge ahead of changes, so whoever rush logins first or is a csm gets free isk.
Probably one of the best posts in the thread. |
Eye-Luv-Girls wDaddyIssues
Hookers N' Blow
37
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Posted - 2017.06.08 19:56:12 -
[4] - Quote
SurrenderMonkey wrote:CCP Fozzie wrote:
In June we are starting to address the supply of pirate battleship BPCs, with moderate changes to the chance of escalations spawning from the most popular high-end anomalies and larger changes to the drop rates of the BPCs themselves from quite a few NPCs.
This would also impact the availability of deadspace modules. Is this intended (or, at least, considered to be acceptable collateral damage)? Or will drop rates for the mods be adjusted to compensate?
Given how cheap deadspace/faction modules are hopefully its intended they are all wayyyy too cheap. |
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